Showing posts with label Saturday Morning. Show all posts
Showing posts with label Saturday Morning. Show all posts

Friday, December 14, 2012

Law of the Urban Jungle: Marsupilami, EuroDisney and Keeping Cool

So typically this spot would be used for the show's theme song. 
Unfortunately, the only version I could find online 
was poorly upscaled and had serious audio/video sync issues.
 This is very annoying for me, as it's one of my favourite theme songs of all time. 
You can, however, find an audio version of the second, and superior, theme here
and please to enjoy this static title card.
It's the yellow-and-black sheep of the Disney Afternoon lineup. Nobody seemed to pay attention to it at the time, and it seems to have been all but forgotten; erased from history and collective memory by wistful Gen Yers, nostalgic Disneyphiles and ashamed Disney Corporate executives alike. Naturally, it's my absolute favourite of the whole bunch. For the longest time I thought I was its only fan in the entire world, and I still get that feeling not infrequently to this day.

It was one Saturday morning in early December. My family had just put up the Christmas tree and were planning to spend the weekend decorating it. I was up early that morning and, as was often the case, spent some time channel surfing for something interesting on television. As it happened I stumbled upon a bloc of Disney programming to find a show I'd never seen before called Raw Toonage. The prospect of a Disney show of which I was unaware was somewhat unusual, so I was naturally rather interested to see what this show was. It turned out to be a sort of cartoon variety show, where familiar Disney icons would come onscreen, and, as a way of “hosting” the show try to teach some lesson (nothing boring or didactic; this was stuff like how to be better pirate with Don Carnage from TaleSpin or building a Rube Goldberg machine for brewing coffee with Ludwig von Drake and Gosalyn from Darkwing Duck) while interjecting various assorted cartoon shorts in the mould of the Golden Age theatrical shorts. The shorts themselves were mostly random, one-off affairs, although there were two reoccurring series: He's Bonkers and Marsupilami. The former starred Bonkers D. Bobcat, a character I recognized from other places, while the latter I had never heard of. It would have been physically impossible for me, given my prior experiences and dealings with Disney and its style of animation, to ever come up with even the most loosely accurate, broad-strokes prediction for what Marsupilami turned out to be.

The story of Marsupilami and how he came to be a fixture, however brief, of Disney's tentpole Saturday Morning franchise is one I've told to countless people who made the unfortunate judgment call to engage me in discussion about it time and time again to the point I know it instinctively. Now that I have a blog set up to tell exactly this kind of story, I get to tell it to you in the most complex and detailed form yet! Lucky you! See, what's most immediately interesting about Marsupilami when compared to the other Disney luminaries of the time is that, in point of fact, he's not a Disney character in the slightest. And I don't mean that in the typical Disney sense where they take a fairy tale or other public domain story and turn it into an obnoxious rubbery Broadway-tinged animated blockbuster, no: Marsupilami is literally the intellectual property of another company. This means that, for quite possibly the first and only time, we're looking at Disney putting out a licensed work. Which is, to understate the obvious, somewhat unheard of. So now, in the December of the year that marks 20 years since Marsupilami first showed up on Disney-made TV and the 60th anniversary of the character himself, it seems the perfect time to tell my version of this unbelievably twisted tale.

For the benefit of readers who might not know, in Europe, Marsupilami is something of an icon. Part of a triumvirate of legendary and ubiquitous bande dessinée charactersXfranchises alongside Tintin and Asterix, he is an important cultural symbol across continental Europe and French-speaking territories. Marsupilami first appeared in the 1952 Spirou et Fantasio album Spirou et les héritiers. Spirou et Fantasio is an ongoing Belgian graphic novel serial that is an iconic part of Belgian and larger Northwestern European culture that has been published consistently since 1938. From 1947 to 1969, the series was written and drawn by André Franquin, considered one of the greatest Franco-Belgian cartoonists, and this period of the book is generally seen as something of a golden age for it. Franquin's work on Spirou et Fantasio is generally comparable to that of the more famous Adventures of Tintin series by Hergé, if only to point out how different the two are. Both are globetrotting adventure stories featuring young, noble, boyish protagonists with cynical, sarcastic companions, but where Hergé ranged from apolitical and borderline reactionary to tentative utopianism, Franquin was often righteously and very loudly angry, and spent a significant portion of his page count shouting about social injustice (though admittedly far more in his later self-published work than in his stories for Spirou et Fantasio). The contrast between the two is embodied in their differing art styles as well: While Hergé is famous for the tight linge claire approach his pioneered, Franquin's work is bright, colourful, flashy, bouncy and caricatured.

In the album Spirou et les héritiers, Fantasio learns he has been mentioned in the will of his late uncle, but must compete in a series of trials with his unscrupulous cousin Zantalfio in order to claim the inheritance. The last challenge requires Fantasio to travel to the fictional South American country of Palombia and locate the mythical jungle creature known only as the Marsupilami. Marsupilami is a curious being indeed, resembling what can best be described as a cross between a cheetah and a monkey except with a seven meter long prehensile tail that can be used in a myriad of ways, such as being coiled into a spring, tied into a lasso or as a way to quickly and nimbly swing from tree to tree. He doesn't speak, but instead vocalizes different variations of his trademark cry “houba” According to Franquin, the idea for the character came about due to the collusion of two different events: A discussion with some cartoonist friends about an overworked tram conductor who could use a prehensile tail to help with the various operations he needed to oversee, and Franquin's own nostalgia for Eugene the Jeep from Popeye. Combining the two concepts, Franquin came up with the name Marsupilami from “marsupial”, “Pilou-Pilou” (the French name for Euegene the Jeep) and ami.

After the events of Spirou et les héritiers, Spirou and Fantasio bring Marsupilami back to Belgium with them where he becomes something of a comic foil. His misunderstandings about the human world lead him to unintentionally cause mayhem and chaos as he doesn't understand how life works outside the jungle and certainly couldn't explain himself if pressed. Marsupilami proved to be a big hit with Spirou's fans, not to mention Franquin himself, and he became a regular in every successive Spirou et Fantasio comic Franquin wrote. After retiring from Spirou in 1969, Franquin decided to keep the rights to his original character, feeling he was too personal a creation to allow other writers to use him. After a few decades of writing one-page gags featuring Marsupilami, Franquin eventually founded his own publishing house, dubbed Marsu Productions, and began producing an ongoing graphic novel series centered around a family of Marsupilamis living in the Palombian rainforest in 1987 that continues to this day.

Fans attest the series' longevity and continued popularity to not only to the inherent endearing nature of the title character but the very socially conscious message Franquin imparted him with. As he got older, Franquin became increasingly concerned with the environmental movement and growing social inequality, and the early evolution of the Marsupilami book reflects this. Starting out as a comedy adventure series, it quickly swerves hard into social realism and satire as Franquin becomes neither subtle nor quiet about how enraged he is about deforestation, pollution and basic human pettiness and corruption. Although not quite as venomous and preachy as his Gaston Lagaffe or the shockingly morbid and lurid Idées noires, Franquin's work on Marsupilami is still completely unafraid of putting its politics front and centre. Indeed, Franquin often said the reason Marsupilami was possibly his favourite creation is that, as an innocent animal, he could be kept separate from what he perceived as a tragic, doomed human world. Marsupilami knew nothing of human strife and suffering; all he cared about was having a good time and making his friends and family happy and Franquin found a kind of solace and kinship in this.

Before we go any further, I want to take a brief detour into semantics as this is a very difficult franchise to get a hold on for the uninitiated. This is mostly due to the fact that the name “Marsupilami” can refer to several things simultaneously and accurately, and the series does not bother to explain this in any of its numerous incarnations. These include, but are not limited to, a species of legendary fictional creature discovered in the Palombian Amazon by Spirou and Fantasio, the individual of that species found by Spirou and Fantasio in Spirou et les héritiers and subsequently brought back to Belgium, the name of an unrelated individual of the same species who lives deep in the Palombian jungle with his family (who are also each known individually as Marsupilami), the title of the graphic novel series chronicling the adventures of said Marsupilami family, the title of the first season of the Marathon TV cartoon show based on that graphic novel series and, most importantly for our purposes later on, the title of a completely unrelated Disney Afternoon series from 1992 based on the franchise but set in an alternate universe and starring a character named Marsupilami who is a Marsupilami but also happens to be completely unrelated to any of the previously mentioned Marsupilamis. Follow all that? No? Good.

So the question remains, how did this distinctly European icon gain a seat at the very US-focused Disney Afternoon table? The answer to that is equal parts confusingly complex and completely ludicrous. The story goes that on a business trip to Europe in the late 1980s, Michael Eisner become infatuated with Marsupilami and, in what must have been a brief moment of psychosis, asked his Disney contacts to get in touch with Marsu Productions to see if there was some kind of cross promotion deal they could work out. As luck would have it, Marsu were looking to expand their brand name recognition to a more global level, and one of the markets they'd yet to tap and were very much interested in tapping was North America. Marsu felt, somewhat bewilderingly, that the best people to help them break into the US market and make a big name for themselves were Disney themselves. This pleased Eisner who, aside from being fixated on the character, knew Disney needed a big marquee property to help spearhead the comeback he had planned for the company and felt, equally bewilderingly, that Marsupilami was just what Disney had been looking for.

It may not be immediately clear to everyone reading this how absolutely pantslessly insane this entire business deal was. Nothing about it makes anything that could conceivably come anywhere near the vicinity of being described as a remote semblance of sense. It's worth spelling out again: Disney is fiercely protective of its intellectual property and anything that goes out under its name. Why on EARTH would they agree to promote a character they didn't own 100% of, let alone try to use him as the face of the Disney Renaissance? If they can't make every penny it is possible to make out of a property in royalties, traditionally Disney wouldn't go anywhere near it. But, under Eisner's request, they dove headlong at Marsupilami in a manner that can only be described as “impulsive”.

Those peculiarities aside though, there is the larger issue that I can't think of a property *less* compatible with late-80s Disney then late-80s Marsupilami. Though they had redefined Saturday Morning Cartoon Shows by setting a new baseline for production quality using the format to tell strong adventure serials, Disney has still never been known for embodying the most progressive values in the business and, as their film output from this era shows, they like nothing more when at the top of their game then being safe and marketable to the widest audience possible. Marsupilami, while tacitly designed for kids, is still fundamentally a very intelligent and deeply cynical series that loves finding harsh and uncomfortable things to say about the world we live in. Franquin himself was, as I've said, a fiery political activist nigh-obsessed with social justice. In fact, as I'll explain a little later, Franquin was so violently angry and bombastic in his work it may have been his own undoing. This doesn't exactly sound like it fits in Disney's wheelhouse.

From Marsu's perspective this deal seems equally puzzling. Why would they, then something of an upstart imprint, sign the rights to their literal trademark character (who was, I reminded you, already a beloved icon throughout Europe) and franchise away to anyone, let alone Disney? However, there's an additional wrinkle I've yet to bring up here that makes Marsu's overture a bit more credulous, and that's the fact that Disney's standing in continental Europe significantly contrasts with how it's typically thought of in the United States. This is not to say Disney is not still seen in Europe as a media conglomerate mega corporation, it definitely is, but the manifestations of this are somewhat different. Put most briefly, Disney is even more of a fundamental cultural institution in Europe then it is in the US (and I'm led to believe the UK as well, though I can't speak of it with quite the same certainty).

While in the US everyone tends to know Mickey Mouse, Donald Duck and Goofy from the theatrical shorts or be intimately familiar with the animated canon, in Europe, Disney comics, particularly Donald Duck comics, are revered foundational blocks of an entire genre of media. Bandes dessinée are on the whole far more ubiquitous and accepted forms of creative outlet in Europe then comic books tend to be in the United States. That doesn't mean they're not still by-and-large considered kids' fare, but there is far more of an acknowledgment of them as a legitimate and respected art form then in the US or even the UK. And a primary reason for this is, believe it or not (and despite the unavoidable Cult of Hergé), Disney.

The key figure here is Carl Barks, a one time animator who did in-between work for Disney in the mid 1930s before becoming a writer for their comics division in the early 1940s. From 1943 until approximately 1974, Barks almost singlehandedly ran the Donald Duck comic and created much of what we now associated with the series, most notably the setting of Duckburg and the character of Scrooge McDuck. While mostly unknown in the US (where books not about superpowered runaway id complexes tend to be ignored), Barks' influence on the European comics scene and European pop consciousness on the whole was incalculable. It would be nothing short of utter madness for me to try and summarise Barks' legacy in half a paragraph, so I'll instead direct you to this fantastic project to collect and restore his entire oeuvre and give it some long-overdue serious historical media analysis. The critique is spot on and honest rather than reverential, though reverence is certainly called for in some places. The scholars in charge of that endeavour are far more capable of giving Barks the reappraisal he deserves than I could ever hope to.

If I *were* to grossly oversimplify Barks' work for the purposes of a blog post (though admittedly a rather lengthy one), I'd say the most important thing about it is its straightforward honesty. Barks made no concessions for his child audience, infusing Duckburg with a painfully bittersweet humanity, being as he was primarily interested in the oftentimes cruel and confusing realities of everyday life and the struggles an ordinary everyman must go through just to live day-to-day. These books were not cheap pratfall gags or cut-and-dry battles between heroes and villains: These were vignettes populated by real people making real mistakes and living real lives. Barks spoke from a lifetime of hardship and experience that is perfectly reflected in his stories, and his poignant musings remain utterly timeless. This is exactly the kind of keen observational sense people like Franquin inherited from him and the kind of theme that permeates books like Marsupilami. Given Barks' status in Europe, it would also go a way towards explaining why Marsu felt compelled to approach Disney to ask them to break Marsupilami into the US. However, there's a flip side to the European reverence of Carl Barks that I think Marsu may have overlooked when they signed the deal with Disney.

See, the thing about Barks is part of the reason he was able to get as good as he did is that he was most closely associated with Disney's comics division, and the European branch of it to boot. Or, in more blunt language, he worked for a branch of the company Disney Corporate didn't really care about. The fact that Barks' Donald was absolutely nothing like the character in the theatrical shorts was irrelevant because the impact and recognition the comics division had, if any, was considered somewhat negligible. Then, as now, Disney was concerned first and foremost with its blockbuster movies and mascots. Disney Corporate certainly did not expect Barks to become an artistic trailblazer and a breakout folk hero overseas. Once he did, of course, they made damn sure to keep him on the payroll and give him as much creative freedom as he needed because they're not complete idiots, but the fact remains that Barks would most likely not have been allowed to get as experimental and mature with his stories if he stayed with Disney's animation division-The trademark Disney quality control and brand uniformity fanaticism would have sunk him almost immediately. And furthermore, in the mid to late 1980s, Disney was not looking for the next Carl Barks comic book. They were looking for the next Snow White and the Seven Dwarves or Cinderella, and there's a tremendous gap between those things. Nevertheless, the deal was signed and Disney promised Marsu a 13 episode run of half-hour cartoons and a massive merchandising campaign to introduce Marsupilami to the US in style and take the country by storm.

But of course, I knew none of this when I first saw Marsupilami come bouncing toward me on Raw Toonage. All I knew is that it was like no other Disney cartoon I'd ever seen and I immediately began to praise Disney up and down for their bold creativity and for finally taking the risk on a thoroughly unique original character and world. Of course, Marsupilami was in truth anything but, though there's no way I could have known that at the time. All I knew is that it was a bloody genius show. Not, by the way, for exactly the same reasons Franquin's book was genius, for you see Disney took several...creative liberties with the source material when they adapted it for Saturday Morning TV. By this I of course mean the show is damn near unrecognizable when compared with the original comic series.

Aside from the most superficial basics about the character and the setting, Disney changed everything. While the comic series has a strict canon set in the fictional Palombian Amazon, Disney's show is apparently set in Africa. Marsupilami has a close friend named Maurice who is a gorilla and is later joined by an elephant named Stewie (although bizarrely he also runs into a jaguar, toucan, echidna and platypus which leads me to believe the Disney Marsupilami team may actually not have known anything about basic geography, or more likely just didn't give a toss, which would make a great deal of sense now that I think about it). Another major change is that instead of being an actual species (though rarely seen and endangered), Disney's Marsupilami is apparently the last of his kind. By far the biggest break from Franquin's work, at least in terms of basic setting, is that this Marsupilami can speak fluent English, and is a fast-talking smartass to boot. Here, “houba” becomes Marsupilami's catchphrase, or his best stab at one. This, like many things in the show, goes completely unexplained and is presented entirely without context.

The other massive departure from the book series is, predictably, a dramatic reduction in the scope and frequency of Franquin's trademark social commentary to the point it's almost not even immediately visible. This is unfortunate and, like pretty much everything else about this show, sent loyal European fans into a violent uproar, but upon reflection it was probably necessary. See, there's another, altogether more troubling side to Franquin's commitment to social justice that doesn't get brought up all that often: While Franquin is to be commended for attempting distilled social realism and social commentary in Marsupilami and elsewhere, he had a tendency to make an appalling hash of it. The thing is, while Franquin was very good at spotting and calling out social injustice, his own cynicism proved more often than not to be his tragic flaw in addition to his greatest assetOn top of the unfortunate “noble savage” overtones to Marsupilami himself (in fact some critics have actually described him as exactly that) Franquin was frustrated and angry to the point of being actively misanthropic, and he frequently didn't know enough to realise not everyone was a depraved megalomaniacal evil bastard and that some people probably deserved to be spared his wrath.

I get the sense Franquin may actually have hated humanity as a basic concept, as he goes at great length to extoll and glorify nature while at the same time flat-out vilifying humans and the damage they do to themselves and the natural world. The most archetypically problematic case comes in book 3, Mars Le Noir, which concerns a project to build a superhighway through the heart of the Palombian forest. Franquin explains in minute, graphic detail the catastrophic effect this would have on the plants and animals, particularly the Marsupilamis, while completely refusing to address the similarly destructive effect it would have on the native Chahuta people who also live there, whom he relegates to comic relief. This kind of thing is uncomfortably common for Franquin, and it perfectly encapsulates his core failing as a social critic: While white male European neo-imperialists and ruthless capitalists are rightfully condemned, native peoples are also portrayed as obnoxiously backwards, ignorant gullible savages. Ironically, Franquin makes them both equally human by making them both equally horrifying.

Unfortunately, Franquin doesn't stop there and extends his lens to every country and creed to depressingly predictable results: The second book features a pair of Chinese investors, and Franquin draws them as uncanny twin yellow-tinted robot people who can't pronounce words with “r” in them and whose motives remain unknown for the majority of the story. They do eventually turn out to be heroic, but the fact they're coded as red herrings from the start is distressing. Franquin draws a tourist couple from the US; the husband is a fat, boorish, drawling bully and the wife is an equally fat, shrewish shallow and vain gold digger. Franquin draws a German cargo pilot; he's an alcoholic opportunist with terrible hygiene. And so on and so on. This kind of dirty bomb social criticism and hamfisted handle on race relations and basic decency *might* have been allowed to slide in the 1950s, but by 1987 this is was absolutely unacceptable.

The only human characters during Franquin's tenure to get a modicum of sympathy are the Forest Children Sarah and Bip, two siblings who abandoned society to live in the Palombian jungle as one with the forest (who Franquin at least had the good sense to make Ginger), and Franquin's own author avatar character Noah, a sad and lonely clown who ran away from the circus to live with the animals and frequently rants for literally pages on end about how awful humans are and how they do nothing but corrupt the purity and innocence of the natural world (who Franquin at least had the good sense to have interrupted and shut up by Sarah every time he ran the risk of taking over the book). These are actually quite compelling characters, Sarah especially: Despite his general disdain for humanity on the whole, Franquin was very concerned with the plight of women around the world on at least a conceptual moral level. As a result, Sarah is commendably and admirably strong, capable, intelligent, caring and wholly self-sufficient, although I suppose it says something that Franquin felt the only way for her to be empowered was to completely extricate her from society entirely.

Nevertheless, Sarah is probably one of the best female characters in European comics: Sarah and Bip eventually take on pseudo-Tintin and Haddock roles, and she inherits Tintin's moral sensibilities and his take-charge attitude while also being a more defined character with a more complex worldview (which, this being Franquin, is naturally jaded with cynicism). She's works very well as the series' moral compass in a way the naive, mute Marsupilamis can't. Sarah alone sets this book head and shoulders above its peers in some important areas, although much of that I have to credit to Franquin's successor Batem (in Europe there is a custom that cartoonists are known only by their pen-names), who takes over the series' day-to-day duties starting in book 4, rather than Franquin himself. Sarah aside though, the book in its early days is simply put an absolute mess of abortive social critique. While the series does rein itself in and gets notably less vicious and considerably more nuanced when Batem takes over, Disney would only have had access to the earliest books when planning the show, which were loaded with Franquin's overtly nihilistic material. There is no way in hell any of this was going out under the Disney banner.

So, we have a show conceived in the archetypical “You know what would be AWESOME” planning session starring a wisecracking African Marsupilami with none of the supporting cast one would expect to see him with and, thanks to Disney presumably freaking out over Franquin's sloppy social criticism, it's been heavily defanged to boot. By all accounts, this should be a spectacular disaster whose tales of magnificent failure we are destined to sing epic poetry about to future generations. But the truly remarkable thing about this whole fiasco is that...it isn't. It's bloody fantastic. But, seeing as how I'm almost at a total loss to explain how on Earth it manages this given everything that went wrong for it, let's try and look at it piece by piece.

The first inarguable success the show ought to boast about is its Marsupilami: He's a positively charming, charismatic and electrifying crowd-pleaser and thoroughly unlike any contemporaneous character. On paper, Disney's Marsupilami doesn't sound like anything special: Fundamentally, he's very much in the spirit of fast-talking “totally radical”, “too cool for school” mascots-with-attitude like Sonic the Hedgehog and, er, Wishbone, actually, who defined children's entertainment in the early- to mid-1990s. What sets Marsupilami apart is that he's *aware* this is what he is. The writers are too, and this knowledge gets written back into his character on a regular basis. Indeed this awareness seems to permeate even further, as Marsupilami is not only aware what kind of character he is, he knows what kind of show he's on. He talks to the audience, makes occasional references to being in a cartoon and constantly cracks subtle jokes that poke merciless fun at a myriad of other Disney properties (how did those get through, I wonder?). This in and of itself is not rare for cartoon characters during this time, but it's practically unheard on Disney shows, which usually take themselves too seriously to have this sort of fun. To top it off, Marsupilami is one of the most polished and effective uses of this type of character I can think of.

Though the writing and conception of the character is quite strong, a large part of why Marsupilami works as well as he does is due to voice actor Steve Mackall who absolutely throws himself at the role with an unparalleled zeal and enthusiasm and embodies him so perfectly he all but leaps out of the screen at you. Mackall gives Marsupilami a very distinctive pattern of speech and peppers his dialogue with slang and turns of phrases that don't seem to belong to any era of youth culture, let alone that of the early '90s. However, he is also unwaveringly confidant in his delivery and doesn't seem self-conscious at all, which is even more impressive as this is one of his only voice over credits. Mackall is having *a lot* of fun here, and that translates into making Marsupilami seem really fun too (actually I daresay Larry Brantley could have learned a thing or two from him). The overwhelming impression is of someone desperately trying to be hip and cool, and who indeed thinks he's the coolest thing around. He's almost painfully not, but he's so unbelievably enthusiastic, charismatic and genuine we completely forgive him.

The remarkable thing is that this is a surprisingly fitting personality to give Marsupilami, and it only serves to make him more endearing. Marsupilami has always been first and foremost an observer into human culture. Unlike someone like Mr. Mum though, Marsupilami actively engages with society as an outsider in his own quirky, unique and unafraid way. He has the potential to bring an ethnographer's perspective to things not usually given that treatment, which is the primary thing that makes him such an attractive character to me. Furthermore, since he can now talk, Disney's Marsupilami also seems to have absorbed some of the roles and traits usually reserved for characters like Noah or Sarah. He's now in the position to directly challenge threats to his forest home on an intellectual level himself rather than simply being the sidekick or secret weapon of those who do. Delightfully, he approaches these situations as a trickster, applying a veritably Bugs Bunny-esque level of panache and cleverness towards dispatching his foes. Of course the flip side of this is that without Sarah and the rest of the supporting cast the series goes from having the ability to do strong, female-led stories or ensemble pieces to being an animated sausage fest, which is a tad unfortunate.

But as much as I miss Sarah (and I do miss her) I really can't say the same for the rest of the cast jettisoned by the adaptation. I particularly don't miss the Marsupilami family, who in a good 95% of the books show up in the first page or so and the fall off the face of the planet for the rest of the story, or at worst get kidnapped. Mrs. Marsupilami bids a tearful goodbye and waves her palm frond kerchief as she goes back to looking after the little ones and daddy goes off on another adventure. Apparently, heteronomrative values know no boundary and can be found even in the deepest, densest jungle. Ditching them was probably one of the wisest moves Disney made here and, after all, there was only one Marsupilami in Spirou et Fanatsio. Disney also swaps out the Chahutas for their own fictional natives, the Wannabes. Instead of making them uncomfortable comedy relief primitives or using them to say something intelligent about indigenous rights, both of which are paths the books take at various points, Disney turns them into...The Beatles. And I mean literally The Beatles, with Liverpudlian accents and everything. Which, I mean OK, I could jump up and down and say it would have been nice had Disney even attempted to use them thoughtfully, but, given Disney's own track record on race, especially in this period, it's probably best they didn't.

In fact, the show has a remarkably small supporting cast in general, consisting really of only one other major character (though Marsupilami's gorilla pal Maurice oftentimes comes along for the ride too): Reoccurring arch-nemesis Norman, played with impeccably charming sleaze and pomposity by veteran voice actor Jim Cummings. Norman shows up in the first short as a poacher working clandestinely for an unethical biological research firm who experiments on animals, although he has a different profession in each of the successive shorts as Disney's show operates via a system of negative continuity. Each and every time, however, he is the absolute perfect foil for Marsupilami. While Franquin's book has its own “Great White Hunter”, a disheveled, grungy, gangly impotent-looking character by the name of Bring M. Backalive who is meant to completely invert the archetype, in my view the burly, square-jawed Norman is a far more appropriate antagonist, especially for this interpretation.

Norman is a delightfully grotesque parody of masculine power fantasy, with his ludicrous barrel chest, limbs resembling oaken logs and pear-shaped head. It's a really surprising and unorthodox design for a Disney character and Cummings' portrayal is simply fantastic, making Norman a wonderfully egotistical, ill-tempered, overblown asshole. He's not an evil mastermind or a cold, calculating psychopath, he's just a colossal dick who likes chopping down the rainforest and abusing small furry creatures for the hell of it. He's the absolutely perfect antagonist for this show because his broad-stroke dickishness means he works equally well as a poacher, a mean foreman, an obsessive chef or a sociopathic self-absorbed CEO. He's just as likable as Marsupilami, despite being unabashedly the villain. It also helps Cummings and Mackall have unbelievable chemistry together, elevating Marsupilami's and Norman's rivalry to the ranks of legends. In any fair and just world, this double act would go down in history alongside Bugs Bunny and Yosemite Sam.

The Marsupilami/Norman relationship can also be read as a microcosm of themes the series has dealt with in all its incarnations. Every time Marsupilami comes into contact with Norman, he starts out being nothing but friendly to him, as he bears no ill-will to any creature. When Norman inevitably betrays, offends or threatens him or takes advantage of his trust, Marsupilami switches to payback mode, just as Bugs would have, and in rare occasions doesn't even ever find out Norman had it in for him. The show adds its own twist in that Marsupilami's interactions with Norman, and thus humanity, tend to be staged in terms of his desire to fit in and prove his coolness. Typically, when Marsupilami meets Norman in a given short, he is not in initially aware of his full intentions, instead believing he's doing something really fun and exciting he'd like to be a part of. The resulting humour comes about first from Marsupilami's fumbled attempts at coolness and good-natured misunderstanding, Norman's inevitable meltdown as Marsupilami either derails his plans or simply annoys him to the point of eruption and the climactic battle of wits. In essence, Disney's Marsupilami seems at least in part to be a commentary on the nature of what it means to be a cool, popular or accepted part of society, and the title character a kind of Glam or Drag interpretation of the concept.

Despite the insistence of die-hard Franquin fans that this show is a disgrace to the franchise and an abandonment of its core identity, I feel precisely the opposite is true: It's a distillation of it. As the only real representative of the human world we get is Norman, the show can be said to have just as cynical an attitude towards society as the books, with the crucial difference that it has a sense of humour about it. Instead of wallowing in frustration and bitterness as Franquin was wont to do, the show skewers the inherent ridiculousness of privilege, imperialism and patriarchy by making its avatar of all of those things a hilariously explosive, self-destructive blowhard. As ultimately unhip as Marsupilami may be, his drag coolness presents a far better alternative approach to living life than Norman, which makes it all the more easier to cheer every time Marsupilami runs rings around him. While the world it presents may not be as lushly realised as that of the books nor does it engage with the franchise's core themes at quite the same intellectual level, it does firmly have an eye on those very themes and examines them in its own way. It's a perfect translation of Marsupilami from the medium of European graphic novels to that of Golden Age theatrical-style cartoon shorts, and one of the very, very few adaptations I'd dare to say may actually improve on the original.

And while Marsupilami may not be Disney's intellectual property and the show thus not as original and creative as I first gave them credit for, this in and of itself is incredibly bold and unique by its standards. Its format and general structure sets it far apart from its Disney Afternoon kin, and there's no precedent for a show like it anywhere else in Disney's history. One of the things that's so fascinating about Marsupilami is that it really doesn't feel like a Disney show at all. It shares far more in common with the Warner Brothers style of animation and is actually most immediately comparable with that studio's so-called Silver Age work: The Tom Ruegger and Sherri Stoner breed of show that produced things like Tiny Toon Adventures and Animaniacs. But, unlike those shows, which all too often tried too hard to be relevant by commenting bluntly and overtly on current pop culture trends and news stories (and which ironically means they have dated painfully and the absolute worst of any shows of their time), Marsupilami remains universal and timeless because what it has to say about human nature has no sell-by date, just like Marsupilami's slang. It remains as valid now as it did in 1992 and, indeed, as Franquin's work was in the 1950s.

I couldn't leave a discussion about Disney's Marsupilami without mentioning the music. It's incredible. The composing team, consisting of Steven James Taylor, Mark Watters, Jean-Michel Bernard and Roy Braverman put out a stunningly singular and cosmopolitan soundtrack that's lush, evocative and full of life. Take the second season theme song, which starts as an African chant and than builds off of that to become a complex melody filled with ukuleles, mandolins, xylophones, bass guitar breakdowns and filled out with synth pads. Then there's the Neu!-quality variations on the main character's themes (Norman's is, wonderfully, “Ride of the Valkyries” and the suite based on Marsupilami's that opens “Mars vs. Man” is a thing of beauty). The soundtrack has elements of jazz, funk, rap, electronica, Soca and traditional African music, but really defies any effort to categorize it. It's proper fusion world music penned and played by true global citizens that comes from a place of pure love and joy and it frankly ought to put Alan Menken's bombastic pseudo-calypso Broadway stylings for The Little Mermaid to absolute shame.

Despite my obvious affection for it and its, to my mind at least, self-evident quality, Disney's Marsupilami is rather an ignored footnote in animation history. There's been no significant home video release (though there were a few compilation VHS tapes released late in the run), but that should be no great surprise given how Disney treats all its Saturday Morning Cartoon Shows. More damning however is the fact that Marsupilami seems to have been forgotten even among its Disney Afternoon brethren by people who tend to remember that sort of thing. You'll find no Internet memes based on Marsupilami, no references to him in comedy articles and no misty-eyed nostalgic tributes to him penned by aging Gen X and Gen Yers (I mean, besides this one). Why does everyone remember DuckTales and Adventures of the Gummi Bears and not Marsupilami? Sadly, after spending as much time with this franchise and this story as I have, I'm going to conclude this was at least partially deliberate. But why? What happened that would cause Disney to intentionally sweep the memory of one of their very best shows under the proverbial rug?

What happened was, well, The Little Mermaid. Or, to be more specific, the tidal wave of renewed mainstream interest in Disney that accompanied The Little Mermaid and the copycat Renaissance Age blockbusters that followed it. Recall a primary motivation for signing the deal with Marsu was that Disney was looking for a marquee brand to serve as the face of Eisner's revitalization campaign. Once they had exactly that in The Little Mermaid and its successors, why would Disney bother with a property that wasn't even theirs? Astute readers will have already picked up the warning signs: Disney promised Marsu 13 half-hour episodes, but instead delivered 13 7 minute shorts aired as part of a cartoon variety show comprised of odds and ends not considered good enough to headline their own shows, including Bonkers, the perpetually-delayed attempt to do an animated series based on Who Framed Roger Rabbit?

This evasion got them in trouble with Marsu for going back on the deal, which, unfortunately, is probably the main reason Marsupilami was spun off as its own show for its second season, not its perceived quality. And indeed, even there Disney cheated as the full-length Marsupilami show wasn't full length at all, but another variety show where each episode featured one new short, one short rerun from the season on Raw Toonage and a random short from a number of different series Disney couldn't put anywhere else (Incidentally, the most interesting of these was a series of shorts based on Sebastian from The Little Mermaid which humorously posited him as an actor and that everything else he was a part of was in-universe fiction. The implication becomes, of course, that Ariel is one too which delighted me, but sadly my dream Marsupilami/Little Mermaid crossover never came to pass).

Disney also failed to deliver on their contractual obligations to “make Marsupilami a worldwide star” (I'm not sure if this curious wording was the exact legalese used in the contract, but it comes up in every single article about the deal I've ever read which horrifically implies it might have been). How exactly Disney was going to do this seems lost to the mists of time, but from what I gather it had something to do with a massive merchandise campaign, which is hilarious as Marsupilami had the single most spectacularly botched promotional campaign of any franchise I have ever seen. Disney put out a flood of tie-in swag to accompany both Raw Toonage and the second season series, but almost all of it was stunningly cheap-looking: There were the predictable stuffed toys, Colourforms, magazines and plastic statuettes, but all of them felt rushed and below Disney's usual standards; the stuffed toys bore only a passing resemblance to the characters and the different plastic toys were extremely fragile and the moulds themselves looked off.

The larger immediate problem was that absolutely none of these products made any sense to anyone not already versed in the franchise, which is to say everybody in the US at the time: Whereas every bit of Little Mermaid merchandise made sure to include a brief description of Ariel or a summary of the movie (or was designed in some way to retell it), when Marsupilami came out, no-one knew what the show was about or who the main character was supposed to be. Disney didn't bother to explain the series' backstory anywhere, not even in the show itself. Perhaps they trusted that fans of the show would already be familiar with the comics (the show features quite a few in-jokes that only someone who read the books would pick up on), but since Marsu astonishingly didn't translate them into English to coincide with the show's premier anyone in English-speaking territories was completely lost. Even the actual PR materials sent around to retailers and licensing partners, which I actually do have, don't explain anything, trusting instead that puns about yellow-and-black spots, long tails and the bizarre choice to turn “houba” into a marketable catchphrase without context would be enough to sell people on the show. Even I, possibly the show's biggest cheerleader, didn't know the whole story until I got the Internet years after the fact. As a result, nobody could figure out what this show was, the franchise wasn't interested in explaining or selling itself and nobody cared. Gee, it almost sounds like Disney *wanted* Marsupilami to fail...

Marsu, by the way, was not amused and, at the end of this whole fiasco wound up suing Disney for $4.5 million for breach of contract. They won. I'd be a bit more sympathetic to them if I got the impression they were doing their best to make the deal work on their end, but I honestly don't think they were. Their decision to not translate their books for a US audience, the very audience they signed the deal with Disney to attract in the first place is completely inexplicable and, to be blunt, idiotic. It's not like Marsupilami didn't have a chance to work overseas, after all Tintin and Asterix have significant US and UK followings (although they did gain them by going through more upscale, art house channels and not Disney). Marsu has gotten much better at selling itself in recent years, with a blockbuster movie, quality products and several animated series made in partnership with Marathon TV under their belt, but it seems like in the late-80s and early-90s they just didn't have everything together yet. The sad result is that they blew the biggest chance to break Marsupilami in English-speaking regions they were probably going to get, and it doesn't look like that opportunity will ever arise again.

If there's an upside to all of this, it's that the brief and tempestuous Disney/Marsu partnership produced one staggeringly good programme. But how did it possibly manage this with seemingly everything working against it? I think the biggest reason is that, like so much great Soda Pop Art, Marsupilami saw its position on the margins under duress as a strength, not a weakness. The creative team knew they were working on a show Disney Corporate had zero faith in or expectations for, but instead of using that as an excuse for apathy, it became their call to arms. They could have completely phoned it in, but instead they realised being in this situation meant they could do whatever they wanted and turned in hands-down the finest Disney adaptation and one of the greatest things to ever bear the name.

We've come full circle then: Just as, decades before, Carl Barks used his freedom and relative distance from the Disney machine to redefine the European graphic novel, one of that medium's leading luminaries gets to lend his name to a charming, side-splittingly funny, global-minded and frequently surprisingly intelligent experiment by a handful of creators in the same position who attempted a similar gamble for Saturday morning television. The fact they weren't influential in their time is almost beside the point: Marsupilami stands the test of time in a way many of its peers weren't able to. It's one of the few shows of its vintage I can unhesitatingly and unironically put on to this day and enjoy just as much, if not more so, then I did when it was on the air.

For me Marsupilami almost symbolizes the inverse of its Disney Afternoon cousin The Little Mermaid. That began life as a heavily promoted blockbuster carefully designed for maximum mass-market appeal and discreetly played it safe while taking the bare minimum of steps forward to give the illusion of being a bold reinvention. It also compelled me to rewrite it completely. Marsupilami, by contrast, was an overlooked gem of a show produced with love and care by the red-headed stepchildren of the Disney animation department. It was, and still is, a tremendous inspiration on my development as a writer and a thinker: After I first discovered Marsupilami, I immediately set to work drawing my own comics based on the show which I continued to write for years afterward. I simply could not accept only 26 shorts: I felt the show deserved so much more, and if Disney wasn't going to make any more stories set in this amazing world, then I would. In fact, I wrote so many of them Marsupilami is the only cartoon character I can draw in a reasonably professional-looking manner to this day.

Unlike my Ariel stories, which I deliberately engineered to be as unlike The Little Mermaid as possible, my Marsupilami comics were consciously designed as a challenge to myself to capture the show's humour, story structure, characterization and visual style as accurately as I could. Any handle on satire and comedic timing I might be able to claim some kind of skill with is probably due to Marsupilami and my fascination with it. If The Little Mermaid was the closed-box, top-down product of a story and idea factory I gleefully tore apart as a Disney hacker enthusiast, Marsupilami was the weird side experiment the engineers worked on in their spare time I was lucky enough to walk in on or the abandoned prototype I found dumpster diving behind the factory one night and claimed as my own.

I'm not sure how André Franquin, who died in 1997 (interestingly the same year the Marsu vs. Disney suit was settled) would feel about that considering how personal Marsupilami was to him, but I'd hope he'd be pleased with the knowledge his favourite character continues to capture the imaginations of people over sixty years after he first appeared on the comics page. I'll probably never get the chance to write for Marsupilami (and the fact my true love is the Disney show, not the actual comics, wouldn't go over too well I imagine), but if I can through my overly long reminiscence somehow introduce more people to him and his series, I think that would probably be enough for me. The spirit of the series' brash zeal, dry wit, critical edge and ultimate utopianism lives on, even if not every version of it has. That, far more than the sheer number of years it's been around, is how a work can continue to inspire people and leave its mark on history.


**********************************************************************************



Below are links to four of my favourite Marsupilami shorts. Not everything the show did was an instant classic, but it claims enough of them for itself that anyone should sit up and take notice. Here are some of the very best, in my personal view-I've chosen two from each season, and they're in chronological order. Apologies for the terrible video quality: It absolutely kills the show's lush, lavish animation style and art design, but given how rare the show is we're lucky digital transfers exist at all.


Season 1 (on Raw Toonage)

In the series premier, Norman captures Maurice in an attempt to sell him off to shady research biologists who are paying him to poach animals. Marsupilami tracks Norman down believing he's invited Maurice to a party and forgotten him. The animation and matte work here is breathtakingly beautiful, possibly even on the level of the film version of The Little Mermaid, which makes it all the more maddening this has the absolute worst video transfer of the uploaded shorts I've seen. The writing, acting and comic timing is also pitch-perfect: All in all, this is my pick for the series' crowning achievement.

Foreman Norman has plans to clear the jungle to build a city designed around an ultra-modern flat of condominiums. Marsupilami thinks this means he's being asked to move to the neighbourhood. As I mentioned above, this is a great example of the amazing work done with the soundtrack on this show, the opening suite in particular.


Season 2 (as Marsupilami)

After bullying his secretary into resignation, CEO Norman needs a replacement urgently. He gets Marsupilami and Maurice, eager to learn about life in the world of 9-5 wage slaves. This is one of my favourite episodes for Norman, who I think is used exceedingly well here, and the writing and comic timing is once again superb. Probably my second favourite short overall.

Norman tricks Marsupilami into thinking he's running a pleasure cruise tour of the jungle river in order to cover up his illegal smuggling operation for valuable endangered species. Another good Norman episode, who gets quite a bit of clever dialogue, and even Maurice (who I'm usually not amazingly fond of) has some decent moments here.

Wednesday, December 5, 2012

Beneath the Surface: The Little Mermaid, Disney and Saturday Morning Situationalism



One of the reasons I wanted to start this blog was the knowledge that one day I would have to write this entry. At the same time, this is one of the essays I've been dreading writing the most, because I'm fully aware what I'm going to talk about here is at once an important part of who I am and extremely controversial. Actually, it's not controversial: Almost every critic I've read has found massive fault with The Little Mermaid and nobody is going to step up to the plate to defend Disney's media consolidation practices and draconian approach to intellectual property (at least nobody who is the sort of person who I assume frequents this blog at any rate). I know full well it would be intellectual suicide for me to do so and that's why this entry is going to showcase something of a different format than usual for Soda Pop Art: The point here is not really to talk about the work in question (though I will give it some tacit critique a little later on) but rather is to focus on retelling my personal history with it and try to explain how watching The Little Mermaid had something to do with me ending up philosophizing about it on the Internet 20-25 years after the fact.

I can think of no better example of Soda Pop Art than the Walt Disney Corporation. The characters and works that make up its intellectual property are absolutely ubiquitous all over the world, generations of people have grown up with Disney as a foundational aspect of their childhood and if anything can make a claim for being a modernist tapestry of myths and legends shared in the collective Westernist consciousness it's them. On the other hand, as I mentioned above and as is well known, you're not likely to find a company that is more stringent and protective about its mass-market manufactured magic and dreams. The mere fact they have positioned themselves as a story and idea factory, and become the biggest media giant in the world as a result, should absolutely send anyone of a vaguely Marxist predilection into a frothing tizzy. However, more gallons of ink have been spilled on this topic by critics, media studies scholars, concerned parents and reactionary high school English classes than exist in Warren Spector's Wasteland so I'm positive I have nothing new to add to the discussion about how stupefyingly contradictory and problematic this is.

That said, the sheer size and scope of Disney make it uniquely worthy of study even here: Something I plan to look at, not so much in this post but definitely in the next one, is the fact Disney is large enough to be comprised of a vast array of sub-entities and sub-cultures of creators, and some of them don't seem to be as closely monitored as others (which occasionally yields something highly interesting). While I might be thin on contributions to a discussion of Disney Corporate's ethics, what I can do right now is try to take you, my readers, on a guided tour of my own past interactions with Disney and the Disney machine. I'm owning up to my history to an extent here-This piece is in some sense little more than a long-winded confession to the fact that, no matter how hard I try to be angry, radical and postmodern I probably wouldn't have gotten to quite the same position I'm in now if it weren't at least partially for Disney, the epitome of the establishment, and this property in particular. So fine. I'm a hypocrite; whatever. But if adulthood entails coming to terms with childhood and trying to figure out how it shaped us into the people we became, than so be it: Let's get this exorcism started and try to defend The Little Mermaid.

I'm dating myself by saying The Little Mermaid was one of the first movies I recall being a big enough deal to warrant me going to see it. Although not really, I suppose, given how rarely I went to the movies back then, and indeed how rarely I go to them even today. I freely admit to finding a good 90% of movies stultifyingly dull and insultingly cliche and to not possessing the patience to sit still for two hours minimum passively watching a screen. Either way, The Little Mermaid was properly huge and, still being suitably within the target demographic, my parents were excited I'd get to experience a big Disney event like the kind they remembered from their childhoods. The Disney Renaissance had been going on for a good five years already of course, but to date hadn't produced anything with quite the scope and scale of this movie (more on that later) and certainly nothing of the sort that would have attracted the attention of people like my parents (that didn't stop me from finding it, of course).

My family made sure I had all the Little Mermaid merchandise you could imagine (I did always get the sense they sort of enjoyed this whole Disney thing a bit more than I did): I had promo magazines, board games, Colourforms, jigsaw puzzles, spin-off books, books that retold the movie, books with sound effects, soundtracks, VHS tapes comprised of spliced up footage set to the soundtracks, trading cards, little collectable statuettes, Happy Meal toys (those deserve an article all to themselves), soap, soap dishes, combs, brushes and even a doll of Ariel herself that I confess remains one of my most treasured possessions to this day. She's seriously pretty sweet: She came with a bunch of bra and fin ensembles in different patterns and styles, various combs and brushes (presumably to go with your own), a treasure chest you could put things in, action figures of her sea animal friends, and it all fit in a nice plastic case. One really cool feature was you could take her fins off, put her in a tennis uniform and take her up on land if you wanted (I used to steal the clothes off any male dolls I got, give them to Ariel and play with her like she was Madison from Splash. I was very, very lucky to be homeschooled at that age). My Ariel went on all kinds of adventures in my mind, inspired by the film's music and art style and my own deep love of the ocean. Her travels took her to the four corners of her vast and mysterious undersea realm and up on land for undercover stealth missions to the surface world. Fantastic discoveries were made, epic battles fought and majestic, sweeping seascapes were explored.

So naturally, given how much Mermaid swag I had, I must have adored this movie and it surely left a powerful, lasting impression on me. Well actually...no. Not really. I remember seeing it, I remember being blown away by the animation (The Little Mermaid was the last Disney movie animated entirely the traditional hand-drawn way and it absolutely shows) and I remember really liking the setting and the character of Ariel but the rest of the movie fell flat for me, even at that age. Look, The Little Mermaid is a deeply flawed movie. I'm far from the first person to point this out, I'm sure I'll be far from the last and I'll gladly concede the majority of the criticism that gets leveled at it. Ursula is a train wreck of unfortunate implications (likewise Sebastian isn't exactly a shining bastion of racial diversity), Ariel kickstarted the trend of the Disney Princess character archetype that Animaniacs so venomously and rightfully pilloried as the “'I Want More' Girl” (Fun Fact: The Animaniacs head writer who created and voiced Slappy Squirrel is Sherri Stoner. In the 1980s, she worked for Disney. Ariel is overtly based on her, down to Stoner being the actual reference model used by the animators and concept artists), the script is loaded with plot holes that even (and especially) kids pick up on, and that's not even getting at the fact it started from a less than desirable place to begin with as its source material isn't exactly the most comfortably progressive story ever written. Anderson's original is overtly a Christian parable and it wreaks all kinds of havoc with indigenous and traditional European folk beliefs as a result. There's only so far Disney was able get away from that, or, for that matter, was willing to.

But frankly none of this is particularly relevant because I have no intention of mustering up a redemptive reading of The Little Mermaid. That's not what this post is about. The main point I'm (somewhat counterintuitvely) trying to get at is that despite all its flaws, something about this film stuck with me and has stayed with me all these years later. It's hard to imagine what that would be though, I mean I was having massive problems with this movie even before I became the jaded, cynical bastard I am today: I never liked Flounder, Triton or, really any of the supporting cast save Samuel Wright and Rene Auberjonois, I found the song sequences, with the exception of “Under the Sea”, plodding and unnecessary and with extra-special ire reserved for “Part Of Your World”, which I thought was completely intolerable (I have something of a mental block in regards to musicals and always have-they make me irrationally angry) and as soon as Eric showed up I immediately lost interest. Every single time I tried to watch The Little Mermaid I had the exact same set of reactions. So what about it resonated with me, and why am I wasting my time and everyone else's trying to write about it today?

One thing I know I liked about the movie was the setting, and especially the art design used to depict it. I maintain there's never been a movie, animated or otherwise, that captures the vastness, power and beauty of the open ocean quite the way The Little Mermaid does. The sea feels truly alive here, brooding away as almost a character of its own. The deep, cool hues of the colour scheme, broad canvasing and intentionally wide-angle framing for the cels adds to the cinematic scope of the film; really inviting its audience to look upon the ocean and muse at what might lie fathoms below the waves. It's a sumptuous work of inspired beauty, and something only Disney could pull off: Their fanatical obsession with quality control, brand uniformity and cross-promotion, especially at this point in time, meant every single piece of Little Mermaid merchandise had exactly the same look-and-feel of the movie. I even insisted on keeping the boxes and cardboard inserts my Ariel and her accessories came in because they were so gorgeous to look at and complimented her so perfectly, although I don't know how many of them have survived the passage of time.

I've always been fascinated by the ocean: As a kid I spent countless hours obsessively studying oceanography and marine biology. I read every book and watched every documentary I could find, and even had a copy of the actual proposal for one of the later projects utilizing the deep-sea submersible JASON that Doctor Robert Ballard and the team at Woods Hole unbelievably generously provided for me when I went to visit once during a family trip to Cape Cod. For a while I thought I'd grow up to be a deep-sea explorer myself (you can tell by my current career trajectory how well that worked out), and I've maintained a very close bond with the ocean to this day. I became a surfer in part to help nurture the bond I felt I had with it, and that's shaped a great deal of my spiritual and philosophical worldview. It's something I think is unique to sea people and is difficult to explain. My ultimate goal in life is to live on a boat and sail to different ports, exploring and making my own path. I have to wonder how much of that is due to me seeing The Little Mermaid at a relatively young age.

But of course, a movie that is merely breathtakingly gorgeous to look at and nothing else isn't much of a movie.

Another thing I really liked about The Little Mermaid was Ariel herself. Somewhat ironically, this also proved to be the biggest stumbling block getting in the way of me actually enjoying the film. Ariel is, on paper, an incredibly charming character. She's headstrong, independent, very imaginative and likes nothing better than going on adventures to discover new treasures and new lands (Seas? Ocean floors? Continental shelves?). Conceptually, she's 180 degrees away from Disney Princesses of old; passive entities who waited around for things to happen to them as the actual plot went on around them. Ariel is also far more proactive than modern critics giver her credit for: She actively instigates things, takes events into her own hands and moves the story forward on her own. She's an unabashed leading lady, who also manages to reinvent the concept by being a very capable protagonist: This is definitely her story and, like him or not, Eric is her love interest instead of the other way 'round. Voice actor Jodi Benson delivers an immediately likably bubbly, but also heartfelt and endearing performance, which means Ariel pretty much wins you over instantaneously.

But this is the maddening thing: Ariel is a cool character (or a cool concept for a character at the very least) in a truly rubbish story. She takes the plot into her own hands, yes, but every single decision she makes does nothing but build tension and cause conflict. There is a direct, causal relationship between each of Ariel's choices and the plot getting considerably worse for her and everyone else involved. Far from celebrating the independence of its teenage female protagonist, The Little Mermaid is one moralizing speech away from being fundamentally about how teenagers, especially girls, don't know what they're doing, aren't thinking clearly and should listen to authority figures. Yes, Ariel eventually gets what she wants and Triton is made to come to terms with how his overbearing nature drove his daughter away, but it's too little too late to undo the damage wrought by the rest of the plot.

Indeed, Ariel's relationship with her father is one of the movie's most distasteful aspects. I mean I can see what the intention was: Disney tried to do a coming of age story where the teenager comes into her own, becomes her own person and starts her own life (albeit through trial and error) and the parent has to learn to accept that. But it never quite feels convincing enough; at its best it feels more stilted than it needs to be and at its worst it feels like Disney is trying to saddle Ariel with an uncomfortable heap of daddy issues. The story probably would have worked better if Ariel was interacting with her mother instead of her father, but ultimately the whole premise feels like it needed some more time in the oven. If anything, Ariel was almost a stronger character for me when I was trying to piece her together before I'd seen the movie from PR material, merchandise and word-of-mouth in order to create a protagonist for my doll's adventures than she seemed to be in the actual movie all of that came from.

The ending, and, if I'm honest, the whole damn love story itself, also drove me completely up the wall: I hated Eric and wished the movie wasn't about Ariel pining after him for almost its entire running time. I thought she was too good for him and he didn't deserve to “win” her (and he does “win” her: Despite the movie ostensibly being about Ariel's choice, there are an uncomfortable number of instances where she has to be rescued by both Eric and her father, one big one being the entire climax). As soon as Eric showed up and I saw where the film was going, I immediately knew I would have had more fun if I'd stayed home, put on my soundtrack tape or a documentary about oceanography and played with my Ariel doll in the living room then I was having sitting through this embarrassing and actually kind of infuriating movie. At that moment The Little Mermaid almost became two things for me: The awesome and beautiful world under the sea that Ariel was exploring in my imagination and the obnoxious, crummy movie of the same name on the screen in front of me that had nothing to do with the Little Mermaid I knew and loved. I'd come to the realisation my stories were infinitely preferable to the one Disney was trying to tell in front of me. That's almost the real legacy of this movie for me: The Little Mermaid was one of the first times I can recall eagerly sitting down to watch something and then, with wide-eyed shock, adamantly refusing to accept what was happening onscreen. For maybe the first time I thought, frustrated and perhaps egotistically, “I could actually do better than this”. It may be one of the primary reasons I'm a writer.

But honestly, this is really all mostly the fault of the original source material, not Ariel herself. In Anderson's original text, the titular mermaid is unquestionably a Christian archetype of a wistful, suffering unenlightened pagan. The Little Mermaid has the double ignominy of being a heathen and a woman, and this is the result. That's the way moralizing fairy tales *were*. To keep the plot of the movie even remotely comparable, Ariel, despite being a character created in the wake of the feminist boom of the 1970s and 1980s for a female-led movie designed for mass market appeal, was always going to have to be restricted in terms of how progressive she could be and would eventually have to end up submissive to something. Could Disney have completely thrown out the whole idea of doing a Little Mermaid adaptation and made Ariel the star of her own unique story and world? Absolutely, and I'd even go so far as to say they were perfectly capable of doing so in 1989. However, the Disney of 1989 would never have made that kind of gamble on a movie like this: They wanted a blockbuster comeback that perfectly symbolized a return to the greatness (or the cheating, distorted memory of perceived greatness, if you prefer; I know I do) of Walt's Disney but updated for modern audiences. That Disney made its name through fairy tale adaptations, so this one had to as well, which means Ariel's own movie prevents her from living up to her potential in order for it to win over lapsed Disneyphiles and nostalgic parents.

Even though Ariel is done in by her own movie, she's not a total waste of a character: Something about her resonated with me, and I'm not the only one she's reached and inspired. Despite the flaws of the movie and the turn against her in more recent years (prompted more than anything else by a sober re-evaluation of what the Disney Renaissance actually comprised), Ariel was very well received by audiences in 1989 who praised her as a great example of a modern heroine. The simple fact is that the majority of problems The Little Mermaid has stem from Disney trying to shoehorn a surprisingly progressive character, and Ariel really is more forward-thinking then people give her credit for, into an environment that by definition absolutely isn't (though Disney's trademark myopic narrative sloppiness deserves a large share of the blame too, but that's perhaps a topic for another time). Her historical importance is muted in retrospect when taken in the context of the cavalcade of copycat leading ladies in copycat Disney blockbusters that followed in the wake of The Little Mermaid (each with increasingly diminishing returns, in my less-than-humble opinion) but that shouldn't take away from the impact of Ariel herself. It's quite telling Pixar essentially appropriated the character, renamed her Merida, made her Scottish instead of a mermaid and told the same story to universal acclaim in 2012's Brave, albeit with some crucial, much-needed script revisions. Freed from the shackles of a Christian parable, Ariel is finally liberated and empowered enough to go out and kick all the ass I knew she could as a kid.

Thankfully the movie itself was not my final encounter with The Little Mermaid. Being far too huge a property to simply let die out, Disney made sure to milk it for everything it was worth over the next four or five years. There were still the home video release, theatrical re-releases and special limited edition collectors' chase versions of the dolls and accessories. Most importantly, as far as I was concerned, was a Little Mermaid Saturday Morning Cartoon Show that premiered in September of 1992. I have a very special relationship with Saturday Morning TV, as I think many of us did, and this is just about the perfect time to tell my particular tale. It would have been a safe bet that if I was watching television in the 80s and early 90s, the programme that was on would have been either a documentary, Star Trek: The Next Generation or a Saturday Morning Cartoon Show. I was lucky enough to come of age in something of a Golden Age for the genre; arguably the last one before cable and satellite effectively killed it off. Disney's own Adventures of the Gummi Bears from 1985 really got people to take notice of the format for the first time in awhile, although Mark Evanier's Mighty Mouse and Dungeons and Dragons adaptations were also quite influential (indeed Gummi Bears is a fun case of double Soda Pop Art: A cartoon show, and a good one at that, based on a brand of candy). Following soon afterward was a veritable cascade of spiritual successors, most famously the Carl Barks-inspired DuckTales, but also The New Adventures of Winnie the Pooh, Chip 'n Dale: Rescue Rangers, TaleSpin, Darkwing Duck and, eventually, The Little Mermaid and Marsupilami.

What made Gummi Bears and its successors, which collectively became known as The Disney Afternoon after the programming block that consolidated and repackaged them in the early 1990s, so successful was once again Disney's meticulous attention to detail and quality control. Then-CEO Michael Eisner felt Disney's brand had been badly cheapened over the decades since Walt himself had died and was determined to reverse that trend, starting by taking a new foothold in Saturdays. Eisner decreed the new Saturday Morning cartoons were to be taken extremely seriously and treated no differently from any other marquee Disney release. As a result, the Disney Afternoon was somewhat unprecedented, taking a format traditionally thought of as a dumping-ground for cheap and mindless children's programming (or at best very well done toy commercials) and bringing it a newfound respect through shows that boasted strong production values and tight writing that told fun, exciting and smart adventure stories (and, of course, the more-than-occasional heavy-handed moral. Can't be too edgy on a Disney show after all).

The interesting other side of this is that, despite all the credit the film The Little Mermaid gets for ushering in the so-called Disney Renaissance (and the larger era that's now called the Renaissance Age of Animation) by re-establishing Disney's stranglehold on blockbuster family animated musicals, it's really The Disney Afternoon that's ultimately responsible for reviving the mouse house and the larger animation industry. This also explains why the other Disney Renaissance-era movies pale in comparison to The Little Mermaid for me, even granting all that holds it back: During this period I feel Disney was regularly and demonstrably stronger at Saturday Morning Cartoon Shows then they were at the movies they're actually most famous for putting out. From my experience at least, I can barely sit through any of Disney's movies, but I have fondness and respect for pretty much anything on The Disney Afternoon (although I freely admit a lot of that might be due to my natural aversion to musicals in general). From 1985 to 1995, it was TV, not in theatres, where Disney was at its most confidant, creative and experimental.

Naturally, I was quite intrigued by the concept of The Little Mermaid on Saturday mornings, and in point of fact I did enjoy The Little Mermaid more as a series than I did as a movie. It looks far cheaper and more scaled down than the film of course (the colours are far simpler and more muted, for example), but that's to be expected. The big draw for me was that the series promised a bit more of what I wanted from a story ostensibly about Ariel: The show is supposedly a prequel to the movie, chronicling her life under the sea and following her on her various adventures. That was already a huge improvement as far as I was concerned, and the predictable absence of any love stories pretty much guaranteed I'd at least get through a full episode without getting angry and shutting it off (after all, if the movie is still fated to happen sometime in her future, to preserve the fairy-tale structure Ariel can't have any love other than Eric. Well, of course she could, but that's getting more complex and mature than I think Disney was shooting for here).

Before I continue reminiscing, it's worth noting one oddity that crops up as a result of the decision to make the series a prequel is what happened when Disney went and made a sequel and prequel movie to The Little Mermaid a decade later (and given how I felt about the original movie, I'll bet you can figure out what my thoughts on those are). The prequel film overtly contradicts the series and, because of how Disney treats its Saturday Morning Cartoon Shows, decanonizes it. Disney might not even still be around, or at least not in the position it is today, were it not for The Disney Afternoon, but no matter how important and influential they might have been on their legacy, Disney will always consider their cartoon shows second-class citizens and not worthy of the same respect their movies get. For example, the Little Mermaid series has never seen a single home video release in 20 years while the movie has an almost incalculable number of them, and the other Disney Afternoon shows were lucky if they got a bare-bones out-of-order DVD release. Secondly, this technically means the TV show takes place in an alternate universe, which is just fine by me as it separates it even further from the movie.

(Weirdly, I am led to believe in some territories the show was known as The New Adventures of The Little Mermaid, which bizarrely implies it's a sequel to the movie. When taken in the context of the events of the series, this of course means Disney proudly and spectacularly retconned their own blockbuster movie with a Saturday Morning Cartoon Show in some regions, which is both analytically handy and delightfully hilarious).

One major change in the translation from megafilm to cartoon show was, both interestingly and predictably, making Ariel far more empowered. The show goes out of its way to show Ariel has a myriad of other interests aside from stalking human princes and a pleasing majority of the episodes deal in one sense or another with her exploring different parts of the undersea world and the adventures she goes on whilst doing so (she still frequently has to worry about reprisal from her father but, you know, baby steps). Near the end of the show's run she even gets to wield the Trident and becomes a Sea Witch herself. This of course raises the question of why she couldn't just deal with Ursula herself in the movie, but if this is an alternate universe, who cares? Ariel's still no Sam Kepler (but then again, who is?) but honestly, in spite of what Animaniacs said, there are worse female role models targeted towards children you could find.

The expansion of Ariel's character is symptomatic of the show's overall more bold and experimental feel when compared to its parent movie: Now only connected to the Anderson tale in the loosest possible way and the only real dictum given to the show's creators from Disney Corporate being what could be summed up as “do a thing for Saturday mornings starring Ariel to remind kids the brand still exists” meant the series gained a kind of freedom to explore and forge a unique identity the movie lacked (this odd love-hate, push-pull relationship that Disney has with its Saturday Morning lineup and how that contrasts with the obsessive preening it affords its so-called “Animated Canon” is worthy of further study and has consequences which we should examine, but next time). The series alternated from pratfall comedy bits, usually involving Sebastian, his Crab Scouts (like Snoopy's Beagle Scouts but, you know, crabs. And weird) or the token merman Urchin (who was created so straight male viewers had a reason to watch the show and who is exactly as you would expect a character with that pedigree and named Urchin to be) to big action stories where Ariel does battle with sea monsters, whalers, and the red tide, some solid environmental parables and even a few quite decent character studies for the genre.

That said there are still quite a few irritatingly didactic moments which *really* drag the show down and Ariel's relationship with her father still borders on the seriously problematic (though nothing is quite as shocking as the prequel movie's assertion Ariel is Triton's favourite daughter and he is overprotective of her because she most reminds him of her deceased mother, which shoots right passed “troubling” and lands square in the vicinity of “unbelievably creepy”). On the whole, it tends to be more juvenile then it really needs to be, and frustratingly more so then the similar Aladdin TV series. While I did enjoy it far more than the movie as I mentioned above, there were still enough moments that made me stare at it in disbelief thinking “why?” that kept me from 100% falling in love with it. I still preferred my own Ariel stories on the whole, but at least this show had some redeeming and praiseworthy qualities to it that allowed its formula and structure to work a bit better than those of its sibling's were able to, and I'd recommend it if you're interested in seeing a little bit more of what The Little Mermaid *could* have been, although I'd completely understand if you'd rather go and watch Brave again instead.

Probably the best, most clever and most heartfelt episode in the series was “Metal Fish”, where Ariel, off exploring one day, discovers a strange metallic creature she can't make heads or fishtails of (sorry). It turns out to be a submarine piloted by a traveller from the human realm who has dreamed of exploring the world beneath the sea. The sub is damaged and leaking, however, so Ariel tries to get King Triton to help repair it. Triton is very skeptical and distrusting of humans though and is reluctant to help, so Ariel and her friends must help convince him to have a change of heart. What really clinches the episode is when the traveller is revealed to be, astonishingly, Hans Christian Anderson himself. After she rescues him and returns him to the surface, as she's bidding him goodbye Ariel adopts the pose of the Little Mermaid statue in Copenhagen harbour, thus inspiring Hans to write his famous fairy tale. It's a delightful metafictional embellishment of a charming episode that honestly would probably have made a better movie then the one Disney actually produced.

But as fun as “Metal Fish” is, it also lays bare the uncomfortable truths underlying Disney's The Little Mermaid and really, all Soda Pop Art like it. Is Ariel's farewell to Hans merely a subtle hat-tip from the show's creators to their source material, or is there another, more insidious reading of that scene possible? Ariel, Disney's character, has inspired Hans Christian Anderson to write the fairy tale upon which their property is based. Is this Disney making a claim that they now own The Little Mermaid and everything about it, or at the very least have put out the definitive version of the story? I enjoyed this show and its hero as a kid a lot and it probably had some measurable impact on the person I became, including my writings (like, say, this one). Although I have an instinctual revulsion to the movie now (but who am I kidding, I'll be first in line for the Blu-ray Diamond Edition) I can still go back and watch parts of the show if I'm feeling nostalgic for Ariel, but, you know, it is what it is. Where does that leave me? I think the answer to this is that ultimately I liked the *idea* of The Little Mermaid; the concept or *potential* of a character like Ariel-That's what really resonated with me and inspired me, far more than any book, movie or TV show with those names I saw.

I think that's as good a metaphor as any for the way I create and interact with media: Even though I can on occasion, I don't typically get emotionally involved with stories or characters-I dissect them: I pick them apart, break them down and try to get them to work better and more efficiently than they did before by putting them back together with bits rearranged, removed or grafted onto them, especially if I had quibbles the first time 'round. I'm not a poet, I'm a narrative engineer. I do bricolage storytelling. My inspirations are not books or movies per se, but images, sounds, smells, happenings, atmosphere, imagination, ludicrous amounts of theory and fieldwork, keyboards and dolls of mermaid warrior princesses with fully stocked wardrobes. What this means, I think, is that I once again end up at detournement as one of my guiding creative forces. I suppose you could say I have Michael Eisner's fanatical ambition for corporate glory to thank for that, but authority is also what provides the creative spark for the best works of subcultural art. The truly progressive are never complacent, aware as they are we are a flawed, imperfect species and we could always strive to do better by ourselves and by others. The Little Mermaid is a flawed, imperfect movie and an even more flawed, imperfect franchise, and Disney's corporate ethics are, as always, extremely troubling. But, given the enormous reach afforded by being this kind of entity, Ariel has the potential to do good if we let her, and on a global scale. Personally, I'm inclined to let her: Not all characters and stories have that opportunity and it's better she have it I suppose then a lesser, more retrograde property. Maybe give Ariel another chance someday. She might just win you over too, or she might not. Or perhaps, just perhaps, you'll discover her hidden depths.


***********************************************************************************


Since Disney seems hell-bent on never letting a home video release of the Little Mermaid TV show see the light of day, I do not feel bad whatsoever about linking to where you can find it online. The complete series has been archived on YouTube here, if my ramblings have somehow managed to pique your curiosity.